The NVIDIA Tesla K10 graphic card was introduced into the market on May 2012. This video card is powered by 2 x 1536 cores each running at a clock speed of 745 MHz. The Tesla K10 integrates a 2 x 4 GB GDDR5 memory. This memory is capable or reaching a bandwidth of up to 2 x 160 GB/s.
Performance And Power
As an indicator of computing performance, the Tesla K10 can deliver up to 2 x 2288.64 GFLOPS of single precision computing power. Furthermore, the graphic performance of this video card shows a pixel fill rate of 2 x 23.84 Gigapixels/s and a texture fill rate of 2 x 95.36 Gigatexels/s. The Tesla K10graphic card draws a power of up to 250 W.
The Tesla K10 video card is compatible with motherboards with PCI-E 3.0 x 16 support. .
As per the software support, it can support the following programming interfaces and libraries: " DirectX 11.0, OpenCL 1.1, Shader Model 5.0 ". OpenGL is a cross language and multi-platform application programming interface for rendering 2D and 3D vector graphics. OpenGL is used to interact with a GPU to harness Hardware-accelerated rendering and eliminates the need to recompile shaders making it an efficient and performance oriented standard. Microsoft DirectX is an Application programming Interface for the Windows operating systems which Integrates well with AMD and NVIDIA GPUs. The Microsoft DirectX 10 is a significant step in 3D graphics. It features a highly optimized runtime, powerfull geometry sharders, and many other features. The Microsoft DirectX 11, introduced with Windows 7, brings numerous improvement over its precedessor DirectX 10. It is designed to be more efficient, supports sophisticated shading and texturing techniques and levearage the use of multi processors, resulting in smoother 3D animations. The open computing language (OpenCL) is programming interface used for general purpose programming across CPUs and GPUs and other processors. The standard gives developers the portability and efficiency of heterogeneous processing platforms.