The Quadro NVS 510 video card was launched on October 2012. This video card uses a graphic processor with 192 cores that run at a speed of 850 MHz. The Quadro NVS 510 is equipped with 2048 MB GDDR3 memory. This memory is capable or reaching a bandwidth of up to 28.8 GB/s.
Performance And Power
The Quadro NVS 510 video card can deliver a computing power of up to 326.40 GFLOPS of single precision computations. As per the video rendering performance, this graphic card can reach a pixel fill rate of 13.6 Gigapixels/s and a texture fill rate of 13.6 Gigatexels/s. When operating, the Quadro NVS 510 video card can consume a power of 35 W .
The Quadro NVS 510 uses a PCI-E 2.0 x 16 bus interface. More over, In addition, this video card can support the following display connectors: "4 x DisplayPort" .
The Quadro NVS 510 supports the following libraries: " DirectX 11.1, OpenCL 1.2, Shader Model 5.0 ". OpenGL is a cross language and multi-platform application programming interface for rendering 2D and 3D vector graphics. OpenGL is used to interact with a GPU to harness Hardware-accelerated rendering and eliminates the need to recompile shaders making it an efficient and performance oriented standard. Microsoft DirectX is an Application programming Interface for the Windows operating systems which Integrates well with AMD and NVIDIA GPUs. The Microsoft DirectX 10 is a significant step in 3D graphics. It features a highly optimized runtime, powerfull geometry sharders, and many other features. The Microsoft DirectX 11, introduced with Windows 7, brings numerous improvement over its precedessor DirectX 10. It is designed to be more efficient, supports sophisticated shading and texturing techniques and levearage the use of multi processors, resulting in smoother 3D animations. The open computing language (OpenCL) is programming interface used for general purpose programming across CPUs and GPUs and other processors. The standard gives developers the portability and efficiency of heterogeneous processing platforms.