FirePro S10000




 Price: $1140


 Price: $1140
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  • Product Overview

    The FirePro S10000 video card was launched on November 2012. This video card uses a graphic processor with 2 x 1792 stream processors that run at a speed of 825 MHz. The FirePro S10000 is equipped with 2 x 3072 MB GDDR5 memory. This graphic card memory has a bandwidth of up to 2 x 240 GB/s.

    Performance And Power

    The FirePro S10000 video card can deliver a computing power of up to 2 x 2956.8 GFLOPS of single precision computations. As per the video rendering performance, this graphic card can reach a pixel fill rate of 2 x 26.4 Gigapixels/s and a texture fill rate of 2 x 92.4 Gigatexels/s. When operating, the FirePro S10000 video card can consume a power of 375 W .

    Display Support

    The FirePro S10000 uses a PCI-E 3.0 x 16 bus interface.
    More over, the FirePro S10000 supports up to Up to 5 displays monitors and can support the following display ports: "4 x Mini DisplayPort, Dual-Link DVI".

    Software Support

    The FirePro S10000 supports the following libraries: " DirectX 11.1, OpenCL 1.2, Shader Model 5.0 ". OpenGL is a cross language and multi-platform application programming interface for rendering 2D and 3D vector graphics. OpenGL is used to interact with a GPU to harness Hardware-accelerated rendering and eliminates the need to recompile shaders making it an efficient and performance oriented standard. Microsoft DirectX is an Application programming Interface for the Windows operating systems which Integrates well with AMD and NVIDIA GPUs. The Microsoft DirectX 10 is a significant step in 3D graphics. It features a highly optimized runtime, powerfull geometry sharders, and many other features. The Microsoft DirectX 11, introduced with Windows 7, brings numerous improvement over its precedessor DirectX 10. It is designed to be more efficient, supports sophisticated shading and texturing techniques and levearage the use of multi processors, resulting in smoother 3D animations. The open computing language (OpenCL) is programming interface used for general purpose programming across CPUs and GPUs and other processors. The standard gives developers the portability and efficiency of heterogeneous processing platforms.


  • GPU Overview:

    Manufacturer   AMD  
    Target Device   Server  
    Release Date   November 2012  

    GPU Engine:

    Stream Processors   2 x 1792  
    Graphics Clock   825 MHz 


    Single Precision Compute Power   2 x 2956.8 GFLOPS 
    Pixel Fill Rate   2 x 26.4 Gigapixels/s 
    Texture Fill Rate   2 x 92.4 Gigatexels/s 


    Memory Size   2 x 3072 MB 
    Memory Interface   GDDR5  
    Memory Interface width   2 x 384 bit 
    Effective Memory Clock   5 Ghz 
    Memory Bandwidth   2 x 240 GB/s 

    Feature Support:

    Bus Interface   PCI-E 3.0 x 16  
    DirectX   11.1  
    OpenCL   1.2  
    Shader Model   5.0  

    Display Support:

    Monitors   Up to 5 displays  
    Display Connectors   4 x Mini DisplayPort;Dual-Link DVI  

    External connectors:

    Display Connectors   4 x Mini DisplayPort;Dual-Link DVI  
    Power Connectors   2 x 8-pin  

    Power and Thermal:

    Maximum Power Draw   375 W 


    Width   Dual-Slot  


    Architecture   Graphics Core Next  
    Fabrication process   28 nm 
    Number of Transistors   4.313 billion  
    Die name   2 x Tahiti PRO GL  
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